Simplified, the formula becomes: DR% = Armor / (Armor + (467.5 * AttackerLevel - 22167.5))Ĭonsider the following table which can be derived from the above formula for a lvl 70 tank taking 1000 DPS of "raw" damage: 9998) = 500,000 damage.ĭamage absorption only applies to physical damage.Īccording to the Blizzard UI elements ( a), the formulas for damage reduction are as follows for WoW 5.0.4 in which Attacker = either player or mob.ĭR% = Armor / (Armor + 400 + 85 * AttackerLevel) Attacker Levels 60 - 79ĭR% = Armor / (Armor + 400 + 85 * (AttackerLevel + 4.5 * (AttackerLevel - 59))) Attacker Level 80 - 84ĭR% = Armor / (Armor + 400 + 85 * AttackerLevel + (4.5 * (AttackerLevel - 59)) + (20 * (AttackerLevel - 80)) ) Attacker Level 85 and overĭR% = Armor / (Armor + 400 + 85 * AttackerLevel + (4.5 * (AttackerLevel -59)) + (20 * (AttackerLevel - 80)) + (22 * (AttackerLevel - 85)) ) 3124) = 1454 (rounded) damage.Ī character with 1000 health and 99.98 damage reduction would be able to absorb 1000 / (1. The formula for determining damage absorption is:ĭA = (player health) / (1 - (% damage reduction given by armor in decimal form).įor example, a character with 1000 health and 31.24% damage reduction would be able to absorb 1000 / (1. For instance, a character with 5000 health and 50% armor would be able to absorb 10000 damage before dying. Damage absorptionĪrmor augments a character's health to a higher number (if the armor is positive), which represents the amount of physical damage a player can withstand. Note: There are rings, necklaces, trinkets, off-hand items, and weapons that provide armor certain spells and profession-based items can provide temporary armor bonuses as well. If a shield is held in the off hand the character is limited to using weapons that require only one hand to use. The nine slots for equipping armor to are the character's head, shoulder, back, chest (aka body), waist, legs, feet, wrist, and hands. There are nine core slots that a character can equip armor items into and - depending on their class - a character can optionally carry a shield in their off-hand. Leather - Rogue, Druid, Monk, Demon HunterĬlasses can wear any tier of armor that falls below their own for example, a level 40 Warrior can wear Plate, but can also wear Mail, Leather, and Cloth pieces.Īdditionally, shields can be equipped by certain classes.Four armor types are available for Player characters to equip:
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